So what's next?


Hey all, now that the Game Jam is over, let's talk about our plans for the next update and beyond.

Update v0.2.0:
This update will introduce a few things that we didn't have the time to add to the initial release. This includes:
- Day/Night system. This will be a basic time system, with Day, Noon, and Night stages. When night falls, Fey will automatically leave the dungeon and return to her room.
- Archer Spirit Armament. The archer class will focus on hitting first and being evasive, as much as one can be with a full-term pregnant belly.
- 2 new birth scenes, one for Tini and one for Roze.
- Skills that affect labor stage, e.g. reverse, pause, or speed it up. Currently, winning or losing by labor is a waiting game. To make the system more dynamic and interesting, we will be adding skills that will affect labor stage.
- Overdue belly size for level 3 pregnancies. Self explanatory.

Future Content:
- More birth scenes. "My plan for this game is to have as many birth scene as possible" -Arkone.
- New Breeders, one for each Rank Up battle.
- More Spirit Armaments.
- Breeder interactions outside of Rank Up battles.
- Pregnant Boss Monsters, to give endurance damaging skills more use.

Get Fey Legacy

Comments

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(1 edit)

Great game, I hope new update soon 

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Thank you so much for working on an update for this game! I'm especially happy to hear about overdue states, more birth scenes and labor mechanics enhancements. 

Please let us know if we can contribute to the development!

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As others have said, I think it would be fun to have more than five children in future updates, not just triplets, since this is a fantasy. I also think it would be interesting if there were some kind of advantage to having more children. For example, the bigger the belly, the bigger the benefit, the more children you have, the faster your ability increases, the more money or items you get, etc. I think some people would like to see more efficiency in the later stages of the game, since it is troublesome to level up one person per birth. Also, there could be more challenging elements, such as learning weapons, armor, and skills with the items you have given birth to. These are just suggestions, but I look forward to seeing more in the future.

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Cool have you though of adding multiples as a possibility? In my opinion it heavily under used and is fun to have with pregnancy based games